The 26th century is dominated by intense competition between planets for profitable interstellar trade. Due to this competition, other planets have invested huge fortunes in the creation of massive space harbors to increase traffic; Earth's answer to this resulted in the creation of the Port Town space harbor. The Port Town space harbor has been built with the newest technological and aesthetic refinements in mind. This multilayered structure is centered around a massive structure towering three miles above the ground and is the largest space harbor in the universe.
Appearance in the games
In the original F-Zero, Port Town appears twice; Port Town II, in particular, has dangerous side magnets.
Port Town appears four times in F-Zero X:
- Port Town 1 has a sharp, dirt patch, and a high jump.
- Port Town 2 is much like Port Town II from the original, minus the side magnets, and many sections of the course have narrow roads.
- Port Town 3 contains a zig-zag crank and many narrow places; Port Town 4 is full of traps.
Port Town appears three times in F-Zero GX/AX:
- Aero Drive has stepped tracks on most of the course and has a high jump, much like Port Town 1 in F-Zero X.
- Long Pipe sends you through a pipe with many turning obstacles.
- Cylinder Wave takes place on a complicated cylinder.
F-Zero GP Legend
Port Town has three tracks in F-Zero: GP Legend:
- Forked Road has multiple jump plates and several linking tracks which could be confusing to the player if they don't keep an eye on the course map.
- Forked Road II, which is similar to Forked Road.
- Port Town II (based on the course from the original's King League), this course can be risky, although it is easier with a lighter machine to make the difficult jump.
It also appears in Rick's, Jody's, Jack's and Captain Falcon's Stories which mostly have a time limit, or if they need to clobber Blood Falcon before the goal.
In F-Zero Climax, Port Town appears three times;
- Half Dome.
- Sky Highway.
- Great Wings which is a remake of the original's course.
Port Town, also known as Planet Nintae, makes a couple of appearances in the anime, specifically Lap 2 The Racer's Edge. There, Rick follows an intergalactic bus (one of the passengers was Lucy Liberty) which was attacked by a lethal street gang. Rick confronted the ragtag after the police cruisers were taken out of commission, then, before he was used as target practice, we see the first appearance of Capt. Falcon! Upon his presence, the scoundrels withdrew, and Falcon urged Rick to see him in the race. While the track was stationed in the same location, the circuit itself was actually based on a Mute City course from F-Zero X.
Another appearance was during Lap 15, Target Tanaka, when John Tanaka was awaiting Kate Alen's concert at the Diamond Star cruise; coincidentally Zoda was smuggling his stolen data chips off-planet, til the Task Force stopped him and Pico as they gave them the slip.
In the Smash Bros. series
Port Town Aero Dive is a playable stage in Brawl, which appears as a starter stage. On the My Music page on Brawl, no music that is used in Port Town from all the F-Zero games that it appears in are used in Port Town Aero Dive when many different themes from different within the games itself make an appearance.
This stage also returns in Super Smash Bros. for Wii U as an exclusive stage for the Wii U version of the game, where many elements for the previous game return.
- Port Town is the only location that appears twice in the same cup. Both Aero Dive and Long Pipe appear in the Sapphire Cup.
- F-Zero X's Port Town 2 being nearly the same as the first F-Zero's second Port Town course marks the first time an F-Zero title recycled a course from a previous game (this would continue in F-Zero: GP Legend and F-Zero: Climax in the form of the "Platinum Cup").
- The GX version of Port Town has a large-scale replica of the classic Nintendo peripheral R.O.B (Robotic Operating Buddy) in the background. He is most visible in the Aero Dive course.
- Port Town is a part of GP Legend's and Climax's Platinum Cups which are based off the original's circuit.
- ↑ Planet & Course. Sega / Nintendo. Retrieved on 2006-06-14. “The 26th century is dominated by intense competition between planets for profitable interstellar trade. As a result of this competition, planets have invested huge fortunes in the creation of massive space harbors to increase traffic. The Port Town space harbor, for example, has been built with the newest technological and aesthetic refinements in mind. This multilayered structure is centered around a massive structure towering three miles above the ground and is the largest space harbor in the universe.”
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