Octoman is a representative of Takora, a planet currently at odds with the Milky Way Space Federation. The confrontation between the Federation and Takora grows more tense and drawn out by the day. The Takoraians are surrounded by enemies and are in a very unstable economic state. Due to this, Octoman wants to win the Grand Prix so that he can pay the education costs of his children. He plans to contribute the rest of his earnings to the government of Takora to give it hope for the future. A racer in the Grand-Prix, Octoman is a humanoid octopus creature with six arm-like tentacles and two leg tentacles. He pilots the Deep Claw, an F-Zero ship specially designed to accommodate his unusual body type. His race, the Takoraians, are at odds with most other sentient races and tend to be arrogant about their advanced intelligence.
In the anime-inspired games F-Zero: GP Legend and Climax, Octoman is forced to join the Dark Million in order to keep the creditors at bay. His machine has since been improved by Zoda making it one of the fastest machines on the circuit.
Other video games
Octoman appears as a boss in Star Fox Command. A minion serving the Anglar Empire. He is an octopus-like creature that generally pilots a standard fighter ship capable of resisting Venom's acidic sea. He acts as one of the base bosses on the final mission on Venom. He taunts his foe for being absolutely crazy to think that they can defeat the Empire. He's also quite the hothead and known to make stupid threats, often swearing 'by his eight tentacles'. He is however, defeated anyway.
During the Ending 1 or 4 paths, Octoman defeated Slippy on Aquas. He then was somehow able to brainwash Slippy, forcing the toad to battle against his allies. During the battle he piloted his Octopod ship and hid in various pods throughout the battlefield. Once he was defeated, Slippy returned to normal. In the Ending 7 battle, it turns out he is Zako's superior and although not present for the battle, taunts Slippy and Amanda regardless.
|Characters of F-Zero|