Mute City (ミュートシティ; Mute City) is a heavily populated fictional city on Earth in the F-Zero series. Its original name was Mutant City from which the current name is abbreviated. In the television anime, F-Zero: GP Legend, Mute City was formerly known as New York. In F-Zero GX, Mute City is known as a "Metropolis in the Heart of the Space Federation" and the information link for the entire universe. It is also regarded as the most advanced and sophisticated city in the universe. This city is the most famous stop on the F-Zero Grand Prix and has courses in almost every F-Zero game to date. A large deposit of pure titanium was discovered at Bianca City forty years prior to its events. As a result, the village became a boomtown overnight. As it grew, it gradually replaced Mute City as the center of economic, political, and cultural activity in the galaxy.
The over one billion people living in Mute City consist of all kinds of sentient life. A brand new Mute City circuit was just recently constructed in F-Zero GX because the old circuit became too worn and dangerous.
F-Zero for the SNES has three Mute City tracks. Mute City I is the first track in the game and the Knight cup. The track is a simplistic circuit with one jump panel in it. Mute City II is the first track in the Queen cup and the sixth overall. This track has a circular area in it where you can take one of two paths. This shows Mute City in the evening. Mute City III is the opening circuit of the King cup and eleventh track in the game. This race takes places at nightfall and is the hardest of the three courses.
F-Zero X has three Mute City courses, plus a fourth in the Japan-Only Expansion Kit. Mute City 1 is a simple track that has a loop-de-loop in it. Mute City 2 takes place at night and has a jump ramp in it. Mute City 3 takes place at evening and has lots of jumps and gaps. (The Japan-Only Mute City 4 contains a very slim half pipe.)
F-Zero GX and F-Zero AX have three Mute City tracks in total across the two. Twist Road and Serial Gaps appear in F-Zero GX, while Sonic Oval appears in F-Zero AX. Twist Road is very similar to Mute City 1 from F-Zero X where it is simple and has a loop-de-loop. Serial Gaps is a much harder course with lots of opportunities to fall off course. Sonic Oval is a simplistic oval with many booster pads.
F-Zero: GP Legend
F-Zero: GP Legend features six Mute City tracks: Tradition Park, Expansion Park, Tradition Park II, Expansion Park II, Mute City I and Mute City Championship. Mute City I is the same Mute City I used in the first game. Mute City Championship is only accessible in Time Attack mode.
F-Zero Climax features six Mute City tracks: Six Carat, Eight Carat, Cactus Circuit, Ten Carat, Cactus Circuit II, and Multiply.
Super Smash Bros. series
Super Smash Bros. Melee
The F-Zero franchise did not get a stage in the Super Smash Bros. series until the second installment, Super Smash Bros. Melee. In Melee, Mute City is one of the two F-Zero stages, the other being Big Blue. Mute City is a starter stage and is where Captain Falcon is fought in the All-Star mode. The music that plays in the stage is a remix of the Mute City theme from F-Zero X.
Super Smash Bros. for Nintendo 3DS
A new Mute City stage appears in the fourth installment of the Super Smash Bros. series, but only in the 3DS version. Here, it is the only F-Zero stage in the game, and is based on Mute City from the original F-Zero on the SNES. There are platforms in the air, and vehicles racing along the track. It is one of the few pixelated stages in the game. The two music tracks that play on the stage are a remix of the Mute City theme, and the original version of the song.
Mario Kart series
Mario Kart 8
Mute City appears as a DLC track in Mario Kart 8, under the Egg Cup. Unlike the other Mario Kart courses, Mute City does not have any coins on the actual track itself. Instead, it has recharge paths that allow players to gain up to 10 coins. It is also the only course to be entirely anti-gravity. Signs and buildings throughout the course depict and reference various F-Zero racers, like Captain Falcon, Samurai Goroh, Dr. Stewart, Pico, Jody Summer, and Mr. EAD.
- Mute City also appears in BS F-Zero Grand Prix 2, in the form of Mute City IV.
- Mute City has appeared in every F-Zero game except F-Zero: Maximum Velocity, where it was replaced by Bianca City.
- (1991-08-13) in Nintendo EAD: F-Zero instruction manual (in English). Nintendo, pp. 18.
- Planet & Course. Sega / Nintendo. Retrieved on 2007-08-12. “Short for "Mutant City," Mute City possesses tremendous influence over the entire universe and is considered by many to be the most sophisticated city in the F-Zero circuit. Over a billion sentients live within the city's borders, somehow managing to co-exist in relative harmony. A brand new Mute City course was just recently constructed when the old course became too worn and dangerous.”
- Bloodworth, Daniel (2004-05-25). F-Zero: GP Legend. NintendoWorldReport. Retrieved on 2007-03-26.
- (2001) in NDCUBE: F-Zero: Maximum Velocity instruction manual (in English). Nintendo.
- Planet & Course (Japanese). Sega / Nintendo. Retrieved on 2007-08-12. “(Translation) As information dispatching base of all outer space, mute city which has the influence which becomes great. The population exceeds 1,000,000,000, all intellectual life bodies have coexisted here. Alias mutant city. It is the most cheerful stage even in F-ZERO. Until now, deterioration of the circuit which exists became problem, was decided that this time the new circuit is constructed.”