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=== '''''F-Zero''''' ===
 
=== '''''F-Zero''''' ===
[[File:Mute_City_ISNES.png|thumb|114x114px|right|Mute City I]]''[[F-Zero]]'' for the SNES has three Mute City tracks. '''Mute City I''' is the first track in the game and the Knight cup. The track is a simplistic circuit with one jump panel in it. '''Mute City II''' is the first track in the Queen cup and the sixth overall. This track has a circular area in it where you can take one of two paths. This shows Mute City in the evening. '''Mute City III''' is the opening circuit of the King cup and eleventh track in the game. This race takes places at nightfall and is the hardest of the three courses. {{clear}}
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[[File:Mute_City_ISNES.png|thumb|114x114px|right|Mute City I]]Mute City first appeared in the first game, ''[[F-Zero]]'', for the SNES. The game has three Mute City tracks. '''Mute City I''' is the first track in the game and the first cup, the Knight League. The track is a simplistic circuit with one jump panel in it. '''Mute City II''' is the first track in the second cup, the Queen League and the sixth overall. This track has a circular area in it where you can take one of two paths. This shows Mute City in the evening. '''Mute City III''' is the eleventh track in the game, and the opening circuit of the third cup, the King League. This race takes places at nightfall and is the hardest of the three courses. {{clear}}
   
 
=== '''''F-Zero X''''' ===
 
=== '''''F-Zero X''''' ===

Revision as of 19:03, May 28, 2015

Mutecity01 l

An F-Zero GX circuit, overseeing Mute City.

Mute City (ミュートシティ; Mute City) is a heavily populated fictional city on Earth in the F-Zero series. Its original name was Mutant City[1] from which the current name is abbreviated.[2] In the television anime, F-Zero: GP Legend, Mute City was formerly known as New York.[3] In F-Zero GX, Mute City is known as a "Metropolis in the Heart of the Space Federation" and the information link for the entire universe. It is also regarded as the most advanced and sophisticated city in the universe.[2] This city is the most famous stop on the F-Zero Grand Prix and has courses in almost every F-Zero game to date. A large deposit of pure titanium was discovered at Bianca City forty years prior to its events. As a result, the village became a boomtown overnight. As it grew, it gradually replaced Mute City as the center of economic, political, and cultural activity in the galaxy.[4]

The over one billion people living in Mute City consist of all kinds of sentient life. A brand new Mute City circuit was just recently constructed in F-Zero GX because the old circuit became too worn and dangerous.[5]

F-Zero series

F-Zero

Mute City ISNES

Mute City I

Mute City first appeared in the first game, F-Zero, for the SNES. The game has three Mute City tracks. Mute City I is the first track in the game and the first cup, the Knight League. The track is a simplistic circuit with one jump panel in it. Mute City II is the first track in the second cup, the Queen League and the sixth overall. This track has a circular area in it where you can take one of two paths. This shows Mute City in the evening. Mute City III is the eleventh track in the game, and the opening circuit of the third cup, the King League. This race takes places at nightfall and is the hardest of the three courses.


F-Zero X

MutecityX

Mute City 1

F-Zero X has three Mute City courses, plus a fourth one in the Japan-Only Expansion Kit. Mute City 1 is a simple track that has a loop-de-loop in it. Mute City 2 takes place at night and has a jump ramp in it. Mute City 3 takes place at evening and has lots of jumps and gaps. The Japan-Only Mute City 4 contains a very slim half pipe.


F-Zero GX/AX

Mutecity02 l

Twist Road

F-Zero GX and F-Zero AX have three Mute City tracks in total across the two. Twist Road and Serial Gaps appear in F-Zero GX, while Sonic Oval appears in F-Zero AX. Twist Road is very similar to Mute City 1 from F-Zero X where it is simple and has a loop-de-loop. Serial Gaps is a much harder course with lots of opportunities to fall off course. Sonic Oval is a simplistic oval with many booster pads.


F-Zero: GP Legend

F-Zero GP Legend 07

Expansion Park I

F-Zero: GP Legend features six Mute City tracks: Tradition Park, Expansion Park, Tradition Park II, Expansion Park II, Mute City I and Mute City Championship. Mute City I is the same Mute City I used in the first game, F-Zero. Mute City Championship is only accessible in Time Attack mode, however.


F-Zero Climax

F-Zero Climax 02

Six Carat

F-Zero Climax features a total of six tracks that take place in Mute City. In order of appearance, they are: Six Carat, Eight Carat, Cactus Circuit, Ten Carat, Cactus Circuit II, and Multiply.


Super Smash Bros. series

Super Smash Bros. Melee

MuteCity Melee

Mute City (Melee)

The F-Zero franchise did not get a stage in the Super Smash Bros. series until the second installment, Super Smash Bros. Melee. In this game, Mute City is one of two stages from F-Zero, the other being Big Blue. Mute City is a starter stage and is where Captain Falcon is fought in the All-Star mode. The stage takes place on a platform that will sometimes stop on the actual track, letting the incoming racers act as hazards. The music that plays in the stage is a remix of the Mute City theme from F-Zero X.


Super Smash Bros. for Nintendo 3DS

SSB3DS Mute City

Mute City (Smash 3DS)

A new Mute City stage appears in the fourth installment of the Super Smash Bros. series, but only in the 3DS version. Here, it is the only F-Zero stage in the game, and is based on Mute City from the original F-Zero on the SNES. There are platforms in the air, and vehicles racing along the track. It is one of the few pixelated stages in the game. The two music tracks that play on the stage are a remix of the Mute City theme, and the original version of the song.


Mario Kart series

Mario Kart 8

MK8-DLC-Course-MuteCity

Mute City (Mario Kart 8)

Mute City appears as a DLC track in Mario Kart 8, under the Egg Cup. Unlike the other Mario Kart courses, Mute City does not have any coins on the actual track itself. Instead, it has recharge paths that allow players to gain up to 10 coins. It is also the only course to be entirely anti-gravity. Signs and buildings throughout the course depict and reference various F-Zero racers, like Captain Falcon, Samurai Goroh, Dr. Stewart, Pico, Jody Summer, and Mr. EAD.


Trivia

References

  1. (1991-08-13) in Nintendo EAD: F-Zero instruction manual (in English). Nintendo, pp. 18. 
  2. 2.0 2.1 Planet & Course. Sega / Nintendo. Retrieved on 2007-08-12. “Short for "Mutant City," Mute City possesses tremendous influence over the entire universe and is considered by many to be the most sophisticated city in the F-Zero circuit. Over a billion sentients live within the city's borders, somehow managing to co-exist in relative harmony. A brand new Mute City course was just recently constructed when the old course became too worn and dangerous.”
  3. Bloodworth, Daniel (2004-05-25). F-Zero: GP Legend. NintendoWorldReport. Retrieved on 2007-03-26.
  4. (2001) in NDCUBE: F-Zero: Maximum Velocity instruction manual (in English). Nintendo. 
  5. Planet & Course (Japanese). Sega / Nintendo. Retrieved on 2007-08-12. “(Translation) As information dispatching base of all outer space, mute city which has the influence which becomes great. The population exceeds 1,000,000,000, all intellectual life bodies have coexisted here. Alias mutant city. It is the most cheerful stage even in F-ZERO. Until now, deterioration of the circuit which exists became problem, was decided that this time the new circuit is constructed.”
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