F-Zero Wiki
(Add strategies.)
Tag: rte-source
(Tweak a strategy)
Tag: rte-source
Line 9: Line 9:
 
This machine performs poorly unless it is boosting or is maintaining speed from a boost, dash plate, or mine explosion. It maintains high speeds from these events very well. You will therefore get passed by many of your opponents in the first lap and then will have to catch up in subsequent laps in most races.
 
This machine performs poorly unless it is boosting or is maintaining speed from a boost, dash plate, or mine explosion. It maintains high speeds from these events very well. You will therefore get passed by many of your opponents in the first lap and then will have to catch up in subsequent laps in most races.
   
Avoid colliding with other vehicles at all costs.
+
Avoid colliding with other vehicles at all costs because collisions with other vehicles will rob you of any leftover speed from a previous boost. Its good traction will help you avoid the other vehicles.
   
 
Plan for where to use your boost to maximize its effectiveness.
 
Plan for where to use your boost to maximize its effectiveness.

Revision as of 01:34, 10 April 2016

Fighting Comet

Kumiko's machine.

  • Max Speed Normal: 412 km/h
  • Max Speed Boost: 593
  • Boost Time (sec.): 9
  • Body Strength (/100): 56
  • Turn Performance: D
  • Turn Balance: B

Strategies

This machine performs poorly unless it is boosting or is maintaining speed from a boost, dash plate, or mine explosion. It maintains high speeds from these events very well. You will therefore get passed by many of your opponents in the first lap and then will have to catch up in subsequent laps in most races.

Avoid colliding with other vehicles at all costs because collisions with other vehicles will rob you of any leftover speed from a previous boost. Its good traction will help you avoid the other vehicles.

Plan for where to use your boost to maximize its effectiveness.

Plan for how you will maximize the use of dash plates if they exist.