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''F-Zero X'', is a futuristic racing video game for the Nintendo 64 console. Developed by Nintendo's EAD division, it was released in Japan, Europe and North America in 1998. The title can be used with a Rumble Pak, which allows for force feedback. ''F-Zero X'' has been re-released on the Wii Virtual Console in Japan, in Europe as the 100th VC title, and in North America, in 2007. The F-Zero X Expansion Kit was exclusively released in Japan, in 2000. While the Expansion provided extra features not in the original game including a level editor. It will only operate in conjunction with the cartridge and the N64 DD.
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{{nihongo|'''''F-Zero X'''''|エフゼロ エックス|Efu Zero Ekkusu|F-ZERO X}} is a futuristic racing video game for the Nintendo 64 console. Developed by Nintendo's EAD division, it was released in Japan, Europe and North America, in 1998. F-Zero X has been re-released on the Wii Virtual Console in Japan, in Europe as the 100th VC title, and in North America, in 2007. When the game was later developed and released for the iQue Player in China in 2004, it became the first and only title of the series to feature online multiplayer, as well as being Nintendo's first racing title with online multiplayer. In 2000, an expansion of the game was exclusively released in Japan providing numerous extra features not in the original game.
   
''F-Zero X'' is the third installment in the F-Zero series. It is the first video game in the series to feature 3D graphics. When the game was later developed and released for the iQue Player in China, it became the first and only title of the series to feature online multiplayer, as well as beinhttp://fzero.wikia.com/index.php?title=F-Zero_X&action=edit
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''F-Zero X'' is the third released installment in the F-Zero series and the first released video game in the franchise to feature 3D graphics. The game has a steep learning curve and its gameplay experience is similar to that of the original F-Zero title. However, the title does introduce a "death race" mode and a random track generator called the "X Cup". In the death race, the player's objective is to annihilate the 29 other racers as speedily as possible, while the X-Cup "creates" a different set of tracks each time played.
Edit this pageg Nintendo's first racing title with online multiplayer. The game has a steep learning curve and its gameplay experience is similar to that of the original ''F-Zero'' title. However, the title does introduce a "death race" mode and a random track generator called the "X Cup". In the death race, the player's objective is to annihilate the 29 other racers as speedily as possible, while the X-Cup "creates" a different set of tracks each time played.
 
   
 
At first, only six machines are available for play, extra ones are unlocked by beating the Grand Prixs on the various difficulty levels. These are : Novice, Standard, Expert and Master (unlockable).
 
At first, only six machines are available for play, extra ones are unlocked by beating the Grand Prixs on the various difficulty levels. These are : Novice, Standard, Expert and Master (unlockable).
   
==Circuits==
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=== Circuits ===
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''F-Zero X'' has five Cups in total whose names are based on face cards. Four of them contains six courses each. Initially, only the Jack, Queen, and King Cups are available to choose from and each vary in difficulty from beginner, intermediate and expert respectively. The Joker Cup can be unlocked by coming first overall in Jack, Queen, and King Cups on standard in the Grand Prix. Beating these four cups on Expert unlocks the Master class difficulty level and the X Cup. The "X Cup" is actually a track generator that "creates" a different set of tracks every time when played. The randomized track elements can vary from simplistic and straightforward to highly complex and intricate.
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The first course in the Joker Cup, Rainbow Road (subtitled "Psychedelic Experience"), is the very same Rainbow Road track featured in Mario Kart 64, only with a different ambiance to match the whole F-Zero setting. In addition, when played with the F-Zero X Expansion Kit, the background music will change to an alternative rock remaster of the same song heard in this track in Mario Kart 64.
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<center>
 
<center>
 
{|bgcolor="#f7f8ff" cellpadding="3" cellspacing="0" border="1" style="font-size: 91%; border: gray solid 1px; border-collapse: collapse; text-align:center"
 
{|bgcolor="#f7f8ff" cellpadding="3" cellspacing="0" border="1" style="font-size: 91%; border: gray solid 1px; border-collapse: collapse; text-align:center"
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|}</center>
 
|}</center>
   
==Death Race==
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===Death Race===
 
The death race is a special event where the player has to defeat the other 29 racers on a vertical loop shaped course. The aim is to defeat them all as fast as possible.
 
The death race is a special event where the player has to defeat the other 29 racers on a vertical loop shaped course. The aim is to defeat them all as fast as possible.
   
==Time Attack==
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===Time Attack===
 
Time attack mode allows players to attempt to beat the best time for the courses. There is also unlockable staff ghosts, which have expert level times to beat.
 
Time attack mode allows players to attempt to beat the best time for the courses. There is also unlockable staff ghosts, which have expert level times to beat.
   
==Returning Pilots==
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===Returning Pilots===
 
*[[Captain Falcon]]
 
*[[Captain Falcon]]
 
*[[Dr. Stewart]]
 
*[[Dr. Stewart]]
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*[[Samurai Goroh]]
 
*[[Samurai Goroh]]
   
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===New Pilots===
==New Pilots==
 
   
 
[[Antonio Guster]]
 
[[Antonio Guster]]
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[[Zoda]]
 
[[Zoda]]
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== Critical Reception ==
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Critics generally praised F-Zero X for its fast gameplay, abundance of courses and vehicles, keeping a high framerate even though there can be up to thirty racers on screen at the same time, and track design. However, the game has been widely criticized for its lack of graphical detail. The title received Game of the Month for the month of November from Electronic Gaming Monthly. An editor stated "the graphics may be simple, but they're smooth and the action is fast". IGN described F-Zero X as an exceptional update to the original game that "only suffers under its generic look". They believed that unlike the first game, F-Zero X "is not about showing off graphics or sound capabilities -- it's all about gameplay". They considered the game to rival Wave Race with its "perfectly fine-tuned controls and a fresh approach to racing".
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Allgame called F-Zero X as "certainly not up to Nintendo's usual standards" in terms of detail and texture quality. GameSpot also criticized the games' graphical detail, calling the low polygon count on the vehicles as "particularly uninspiring" and that the "track detail is also very limited, giving the track a spartan feel to it". In GameSpot's re-review of the Virtual Console release, they gave it a 6.5/10 calling it "the black sheep of the series" when compared with the other F-Zero games in "visual style and technical flair".
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Despite its visual setbacks, critics exalted the game for managing to keep a steady 60 frame/s, which some felt made up for the lack of graphical detail. The Electric Playground found the framerate to give "the game a major boost in the feel department" making it "seem like your vehicle is bursting through the sound barrier". In regard to the music, EGM considered it "really good with some excellent remixes of the old F-Zero tunes", while CVG called the music dreadful. The Electric Playground thought it goes hand-in-hand to the feeling of speed in the game, but not much else.
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F-Zero X sold 383,642 units in America and 77,154 units in Japan, making it the 49th best-selling Nintendo 64 game. The game sold 56,457 copies during its first week of sale in Japan, but sold nearly five times less the following week.
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[[Category:Games]]
 
[[Category:Games]]

Revision as of 22:01, June 7, 2008

F-Zero X (エフゼロ エックス Efu Zero Ekkusu?, F-ZERO X) is a futuristic racing video game for the Nintendo 64 console. Developed by Nintendo's EAD division, it was released in Japan, Europe and North America, in 1998. F-Zero X has been re-released on the Wii Virtual Console in Japan, in Europe as the 100th VC title, and in North America, in 2007. When the game was later developed and released for the iQue Player in China in 2004, it became the first and only title of the series to feature online multiplayer, as well as being Nintendo's first racing title with online multiplayer. In 2000, an expansion of the game was exclusively released in Japan providing numerous extra features not in the original game.

F-Zero X is the third released installment in the F-Zero series and the first released video game in the franchise to feature 3D graphics. The game has a steep learning curve and its gameplay experience is similar to that of the original F-Zero title. However, the title does introduce a "death race" mode and a random track generator called the "X Cup". In the death race, the player's objective is to annihilate the 29 other racers as speedily as possible, while the X-Cup "creates" a different set of tracks each time played.

At first, only six machines are available for play, extra ones are unlocked by beating the Grand Prixs on the various difficulty levels. These are : Novice, Standard, Expert and Master (unlockable).

Circuits

F-Zero X has five Cups in total whose names are based on face cards. Four of them contains six courses each. Initially, only the Jack, Queen, and King Cups are available to choose from and each vary in difficulty from beginner, intermediate and expert respectively. The Joker Cup can be unlocked by coming first overall in Jack, Queen, and King Cups on standard in the Grand Prix. Beating these four cups on Expert unlocks the Master class difficulty level and the X Cup. The "X Cup" is actually a track generator that "creates" a different set of tracks every time when played. The randomized track elements can vary from simplistic and straightforward to highly complex and intricate.

The first course in the Joker Cup, Rainbow Road (subtitled "Psychedelic Experience"), is the very same Rainbow Road track featured in Mario Kart 64, only with a different ambiance to match the whole F-Zero setting. In addition, when played with the F-Zero X Expansion Kit, the background music will change to an alternative rock remaster of the same song heard in this track in Mario Kart 64.

# Jack Cup Queen Cup King Cup Joker Cup
1 Mute City 1 Sector a Fire Field Rainbow Road
2 Silence Red Canyon Silence 2 Devil's Forest 3
3 Sand Ocean Devil's Forest 2 Sector b Space Plant
4 Devil's Forest Mute City 2 Red Canyon 2 Sand Ocean 2
5 Big Blue Big Blue 2 White Land 2 Port Town 2
6 Port Town White Land Mute City 3 Big Hand

Death Race

The death race is a special event where the player has to defeat the other 29 racers on a vertical loop shaped course. The aim is to defeat them all as fast as possible.

Time Attack

Time attack mode allows players to attempt to beat the best time for the courses. There is also unlockable staff ghosts, which have expert level times to beat.

Returning Pilots

New Pilots

Antonio Guster

Mrs. Arrow

Baba

Billy

Bio Rex

Black Shadow

Blood Falcon

Dr. Clash

Draq

Mr. EAD

Gomar & Shioh

Jack Levin

James McCloud

Jody Summer

John Tanaka

Kate Alen

Leon

Michael Chain

Mighty Gazelle

Octoman

Roger Buster

Silver Neelson

The Skull

Super Arrow

Zoda

Critical Reception

Critics generally praised F-Zero X for its fast gameplay, abundance of courses and vehicles, keeping a high framerate even though there can be up to thirty racers on screen at the same time, and track design. However, the game has been widely criticized for its lack of graphical detail. The title received Game of the Month for the month of November from Electronic Gaming Monthly. An editor stated "the graphics may be simple, but they're smooth and the action is fast". IGN described F-Zero X as an exceptional update to the original game that "only suffers under its generic look". They believed that unlike the first game, F-Zero X "is not about showing off graphics or sound capabilities -- it's all about gameplay". They considered the game to rival Wave Race with its "perfectly fine-tuned controls and a fresh approach to racing".

Allgame called F-Zero X as "certainly not up to Nintendo's usual standards" in terms of detail and texture quality. GameSpot also criticized the games' graphical detail, calling the low polygon count on the vehicles as "particularly uninspiring" and that the "track detail is also very limited, giving the track a spartan feel to it". In GameSpot's re-review of the Virtual Console release, they gave it a 6.5/10 calling it "the black sheep of the series" when compared with the other F-Zero games in "visual style and technical flair".

Despite its visual setbacks, critics exalted the game for managing to keep a steady 60 frame/s, which some felt made up for the lack of graphical detail. The Electric Playground found the framerate to give "the game a major boost in the feel department" making it "seem like your vehicle is bursting through the sound barrier". In regard to the music, EGM considered it "really good with some excellent remixes of the old F-Zero tunes", while CVG called the music dreadful. The Electric Playground thought it goes hand-in-hand to the feeling of speed in the game, but not much else.

F-Zero X sold 383,642 units in America and 77,154 units in Japan, making it the 49th best-selling Nintendo 64 game. The game sold 56,457 copies during its first week of sale in Japan, but sold nearly five times less the following week.

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