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{|cellspacing="0" cellpadding="1" border="1" bgcolor="#f7f8ff" style="font-size: 91%; border: gray solid 1px; border-collapse: collapse; text-align:center"
 
|-bgcolor="#cccccc"
 
|-bgcolor="#cccccc"
!<nowiki>#</nowiki>
+
!<nowiki>#</nowiki>
!''Ruby Cup''
+
!''Ruby Cup''
!''Sapphire Cup''
+
!''Sapphire Cup''
!''Emerald Cup''
+
!''Emerald Cup''
!''Diamond Cup''
+
!''Diamond Cup''
 
!''AX Cup''
 
!''AX Cup''
 
|-
 
|-
 
|1
 
|1
|[[Mute City]] - Twist Road
+
|[[Mute City]] - Twist RoadDifficulty: *
  +
|[[Big Blue]] - Drift HighwayDifficulty: **
Difficulty: *
 
|[[Big Blue]] - Drift Highway
+
|[[Fire Field]] - Cylinder KnotDifficulty: **
 
|[[Cosmo Terminal]] - TridentDifficulty: ***
Difficulty: **
 
|[[Fire Field]] - Cylinder Knot
+
|[[Aeropolis]] - Screw DriveDifficulty: **
Difficulty: **
 
|[[Cosmo Terminal]] - Trident
 
Difficulty: ***
 
|[[Aeropolis]] - Screw Drive
 
Difficulty: **
 
 
|-
 
|-
 
|2
 
|2
|[[Casino Palace]]<sup>1</sup> - Split Oval
+
|[[Casino Palace]]<sup>1</sup> - Split OvalDifficulty: *
 
|[[Port Town]] - Aero DiveDifficulty: **
Difficulty: *
 
|[[Port Town]] - Aero Dive
+
|[[Green Plant]] - IntersectionDifficulty: ***
 
|[[Sand Ocean]] - Lateral ShiftDifficulty: ****
Difficulty: **
 
 
|[[Outer Space]] - Meteor StormDifficulty: ***
|[[Green Plant]] - Intersection
 
Difficulty: ***
 
|[[Sand Ocean]] - Lateral Shift
 
Difficulty: ****
 
|[[Outer Space]] - Meteor Storm
 
Difficulty: ***
 
 
|-
 
|-
 
|3
 
|3
|[[Sand Ocean]] - Surface Slide
+
|[[Sand Ocean]] - Surface SlideDifficulty: **
 
|[[Green Plant]] - Mobius RingDifficulty: ***
Difficulty: **
 
 
|[[Casino Palace]]<sup>1</sup> - Double BranchesDifficulty: ***
|[[Green Plant]] - Mobius Ring
 
 
|[[Fire Field]] - UndulationDifficulty: ****
Difficulty: ***
 
  +
|[[Port Town]] - Cylinder WaveDifficulty: ****
|[[Casino Palace]]<sup>1</sup> - Double Branches
 
Difficulty: ***
 
|[[Fire Field]] - Undulation
 
Difficulty: ****
 
|[[Port Town]] - Cylinder Wave
 
Difficulty: ****
 
 
|-
 
|-
 
|4
 
|4
|[[Lightning]] - Loop Cross
+
|[[Lightning]] - Loop CrossDifficulty: ***
  +
|[[Port Town]] - Long PipeDifficulty: ***
Difficulty: ***
 
|[[Port Town]] - Long Pipe
+
|[[Lightning]] - Half PipeDifficulty: ****
 
|[[Aeropolis]] - Dragon SlopeDifficulty: *****
Difficulty: ***
 
|[[Lightning]] - Half Pipe
+
|[[Lightning]] - Thunder RoadDifficulty: *****
Difficulty: ****
 
|[[Aeropolis]] - Dragon Slope
 
Difficulty: *****
 
|[[Lightning]] - Thunder Road
 
Difficulty: *****
 
 
|-
 
|-
 
|5
 
|5
|[[Aeropolis]] - Multiplex
+
|[[Aeropolis]] - MultiplexDifficulty: ****
  +
|[[Mute City]] - Serial GapsDifficulty: ****
Difficulty: ****
 
|[[Mute City]] - Serial Gaps
+
|[[Big Blue]] - OrdealDifficulty: *****
 
|[[Phantom Road]] - Slim-Line SlitsDifficulty: ******
Difficulty: ****
 
|[[Big Blue]] - Ordeal
+
|[[Green Plant]] - SpiralDifficulty: ******
Difficulty: *****
 
|[[Phantom Road]] - Slim-Line Slits
 
Difficulty: ******
 
|[[Green Plant]] - Spiral
 
Difficulty: ******
 
 
|-
 
|-
 
|6
 
|6
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|
 
|
 
|
 
|
|[[Mute City]] - Sonic Oval<sup>2</sup>
+
|[[Mute City]] - Sonic Oval<sup>2</sup>Difficulty: *
Difficulty: *
 
 
|}
 
|}
 
<sup>1</sup>Called "Vegas Palace" in the Japanese version.<ref>{{cite web| url=http://f-zero.jp/f-zero_gx/planet_course/vegaspalace.html|title=Planet & Course|accessdate= 2007-12-25|publisher=F-Zero GX/AX official site|work= F-Zero.com}}</ref> <sup>2</sup>Not available in the Grand Prix mode.
 
<sup>1</sup>Called "Vegas Palace" in the Japanese version.<ref>{{cite web| url=http://f-zero.jp/f-zero_gx/planet_course/vegaspalace.html|title=Planet & Course|accessdate= 2007-12-25|publisher=F-Zero GX/AX official site|work= F-Zero.com}}</ref> <sup>2</sup>Not available in the Grand Prix mode.
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[[Phoenix]] -Beat Story Mode Mission #1 on Very Hard
 
[[Phoenix]] -Beat Story Mode Mission #1 on Very Hard
   
[[Princia Ramode]] -Beat Story Mode Mission #2 on Very Hard
+
[[Princia Ramode]] (Spark Moon)- Beat Story Mode Mission #2 on Very Hard
   
[[QQQ]] -Beat Story Mode Mission #3 on Very Hard
+
[[QQQ]] (Rolling Turtle)- Beat Story Mode Mission #3 on Very Hard
   
[[Don Genie]] -Beat Story Mode Mission #4 on Very Hard
+
[[Don Genie]] (Fat Shark)- Beat Story Mode Mission #4 on Very Hard
   
[[Terry "Digi-Boy" Getter]] -Beat Story Mode Mission #5 on Very Hard
+
[[Terry "Digi-Boy" Getter]] (Cosmic Dolphin)- Beat Story Mode Mission #5 on Very Hard
   
[[Dai Goroh]] -Beat Story Mode Mission #6 on Very Hard
+
[[Dai Goroh]] (Silver Rat)- Beat Story Mode Mission #6 on Very Hard
   
[[Dai Sen Gen]] -Beat Story Mode Mission #7 on Very Hard
+
[[Dai Sen Gen]] (Pink Spider)- Beat Story Mode Mission #7 on Very Hard
   
[[Lily Flyer]] -Beat Story Mode Mission #8 on Very Hard
+
[[Lily Flyer]] (Bunny Flash)- Beat Story Mode Mission #8 on Very Hard
   
[[PJ]] -Beat Story Mode Mission #9 on Very Hard
+
[[PJ]] (Groovy Taxi)- Beat Story Mode Mission #9 on Very Hard
   
[[Spade]] -Beat All Story Mode Missions on Hard
+
[[Spade]] (Magic Seagull)- Beat all Story Mode Missions on Hard
   
===Unlocable GX pilots===
+
===Unlockable GX pilots===
   
[[Deathborn]]- Beat Story Mode on Normal (He is the only racer unique to F-Zero GX, this being his only game)
+
[[Deathborn]] (Dark Schneider)- Beat all Story Mode Missions on Normal (He is the only new racer to appear in F-Zero GX)
   
 
==Trivia==
 
==Trivia==

Revision as of 21:17, 12 January 2011

F-zero-gx

F-Zero GX box art

F-Zero GX is a futuristic racing video game for the Nintendo Gamecube console. Developed by Sega's Amusement Vision department, it was released in Japan, Europe and North America, in 2003. Its arcade counterpart, F-Zero AX, utilizes hardware conceived from a business alliance between Nintendo, Namco and Sega. F-Zero GX runs on an enhanced version of the engine that powered Super Monkey Ball. The game is considered and ranked as one of the best racers of its time and the greatest racer on the GameCube platform.

F-Zero GX is the fifth installment in the F-Zero series and the successor to F-Zero X. The game continues the series' difficult, high-speed racing style, retaining the basic gameplay and control system from the Nintendo 64 title. A heavy emphasis is placed on track memorization and reflexes, which aids in completing the title. GX introduces a "story mode" element, where the player walks in the footsteps of Captain Falcon through nine chapters while completing various missions.

Circuits

# Ruby Cup Sapphire Cup Emerald Cup Diamond Cup AX Cup
1 Mute City - Twist RoadDifficulty: * Big Blue - Drift HighwayDifficulty: ** Fire Field - Cylinder KnotDifficulty: ** Cosmo Terminal - TridentDifficulty: *** Aeropolis - Screw DriveDifficulty: **
2 Casino Palace1 - Split OvalDifficulty: * Port Town - Aero DiveDifficulty: ** Green Plant - IntersectionDifficulty: *** Sand Ocean - Lateral ShiftDifficulty: **** Outer Space - Meteor StormDifficulty: ***
3 Sand Ocean - Surface SlideDifficulty: ** Green Plant - Mobius RingDifficulty: *** Casino Palace1 - Double BranchesDifficulty: *** Fire Field - UndulationDifficulty: **** Port Town - Cylinder WaveDifficulty: ****
4 Lightning - Loop CrossDifficulty: *** Port Town - Long PipeDifficulty: *** Lightning - Half PipeDifficulty: **** Aeropolis - Dragon SlopeDifficulty: ***** Lightning - Thunder RoadDifficulty: *****
5 Aeropolis - MultiplexDifficulty: **** Mute City - Serial GapsDifficulty: **** Big Blue - OrdealDifficulty: ***** Phantom Road - Slim-Line SlitsDifficulty: ****** Green Plant - SpiralDifficulty: ******
6 Mute City - Sonic Oval2Difficulty: *

1Called "Vegas Palace" in the Japanese version.[1] 2Not available in the Grand Prix mode.

Characters

# NAME VEHICLE
1

Mighty Gazelle

Red Gazelle
2 Jody Summer

White Cat

3

Dr. Stewart

Golden Fox
4

Baba

Iron Tiger
5

Samurai Goroh

Fire Stingray
6

Pico

Wild Goose
7

Captain Falcon

Blue Falcon
8

Octoman

Deep Claw
9

Mr. EAD

Great Star
10

James McCloud

Little Wyvern
11

Billy

Mad Wolf
12

Kate Alen

Super Piranha
13

Zoda

Death Anchor
14

Jack Levin

Astro Robin
15

Bio Rex

Big Fang
16

The Skull

Sonic Phantom
17

Antonio Guster

Green Panther
18

Beastman

Hyper Speeder
19

Leon

Space Angler
20

Super Arrow

King Meteor
21

Mrs. Arrow

Queen Meteor
22

Gomar & Shioh

Twin Norrita
23

Silver Neelson

Night Thunder
24

Michael Chain

Wild Boar
25

Blood Falcon

Blood Hawk
26

John Tanaka

Wonder Wasp
27

Draq

Mighty Typhoon
28

Roger Buster

Mighty Hurricane
29

Dr. Clash

Crazy Bear
30 Black Shadow

Black Bull


Unlockable AX Pilots

Phoenix -Beat Story Mode Mission #1 on Very Hard

Princia Ramode (Spark Moon)- Beat Story Mode Mission #2 on Very Hard

QQQ (Rolling Turtle)- Beat Story Mode Mission #3 on Very Hard

Don Genie (Fat Shark)- Beat Story Mode Mission #4 on Very Hard

Terry "Digi-Boy" Getter (Cosmic Dolphin)- Beat Story Mode Mission #5 on Very Hard

Dai Goroh (Silver Rat)- Beat Story Mode Mission #6 on Very Hard

Dai Sen Gen (Pink Spider)- Beat Story Mode Mission #7 on Very Hard

Lily Flyer (Bunny Flash)- Beat Story Mode Mission #8 on Very Hard

PJ (Groovy Taxi)- Beat Story Mode Mission #9 on Very Hard

Spade (Magic Seagull)- Beat all Story Mode Missions on Hard

Unlockable GX pilots

Deathborn (Dark Schneider)- Beat all Story Mode Missions on Normal (He is the only new racer to appear in F-Zero GX)

Trivia

- First F-Zero game developed by a third party (Sega)
- First F-Zero game to include 'Story' and 'Garage' modes
- First F-Zero game outside of Japan that features custom-built ships

References

  1. Planet & Course. F-Zero.com. F-Zero GX/AX official site. Retrieved on 2007-12-25.