F-Zero Wiki
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<ref>{{cite web|url= http://www.nintendo.co.jp/n03/index.html|title=Nintendo Power|accessdate=2007-08-05| publisher= Nintendo|language=Japanese|archiveurl = http://web.archive.org/web/20061215234433/http://www.nintendo.co.jp/n03/riyou/mosikomi/sf.html
 
<ref>{{cite web|url= http://www.nintendo.co.jp/n03/index.html|title=Nintendo Power|accessdate=2007-08-05| publisher= Nintendo|language=Japanese|archiveurl = http://web.archive.org/web/20061215234433/http://www.nintendo.co.jp/n03/riyou/mosikomi/sf.html
|archivedate = 2006-12-15}}</ref> and was also released onto the Nintendo Super System. The special edition of the game was released for the Super Famicom's Satellaview attachment.<ref name="F-Zero 2">{{cite web|title=BS F-Zero 2 Grand Prix|url= http://cheats.ign.com/objects/573/573890.html |publisher= IGN|accessdate=2006-06-19}}</ref> In late 2006, ''F-Zero'' became available for the Virtual Console service on the Wii.<ref>{{cite web|last=Vuckovic|first = Daniel |date=2006-10-18|title=First 7 Aussie Virtual Console games revealed| url= http://vooks.net/modules.php?module=article&id=11074 |publisher=Vooks.net|accessdate= 2006-10-23}}</ref>
+
|archivedate = 2006-12-15}}</ref> It was also released onto the Nintendo Super System. The special edition of the game was released on the Super Famicom's Satellaview attachment.<ref name="F-Zero 2">{{cite web|title=BS F-Zero 2 Grand Prix|url= http://cheats.ign.com/objects/573/573890.html |publisher= IGN|accessdate=2006-06-19}}</ref> In late 2006, ''F-Zero'' became available on the Wii's Virtual Console.<ref>{{cite web|last=Vuckovic|first = Daniel |date=2006-10-18|title=First 7 Aussie Virtual Console games revealed| url= http://vooks.net/modules.php?module=article&id=11074 |publisher=Vooks.net|accessdate= 2006-10-23}}</ref>
   
As the inaugural game of the ''F-Zero'' series of video games, it was first released in Japan as one of the two debut titles for the Super NES,<ref>{{cite book |last=Sheff |first=David |title=Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children |origyear=1993 |edition=First |publisher=Random House, Inc. |location=New York |isbn=0-679-40469-4 |accessdate=2007-07-16 |pages=p. 361}}</ref> but in the U.S. this launch title was accompanied by more games.<ref>{{cite web |url=http://www.1up.com/do/feature?cId=3155264 |title=Out to Launch: Wii |accessdate=2007-07-03|last=Parish|first=Jeremy |date=2006-11-14|publisher= 1UP.com}}</ref> ''F-Zero'' has been praised for its original scenario and style of gameplay. The game was also featured a groundbreaking technological achievement at that time which made it the first realistic racing game. As a result, the title has inspired the future creation of numerous racing games inside and out of its own subgenre.<ref>{{cite web|url= http://ign64.ign.com/articles/120/120418p1.html |title=F-Zero X| accessdate=2007-07-16|author=IGN Staff |date=1998-07-14| publisher=IGN|quote=It [F-Zero] was the first of its kind; the only really successful inheritor (or copier, depending on how you look at it) to date are Psygnosis's Wipeout and Wipeout II for Sony's PlayStation.}}</ref><ref name="ign review">{{cite web|url= http://wii.ign.com/articles/759/759087p1.html |title=F-Zero (Virtual Console) review| accessdate=2007-07-16 |last=Thomas|first=Lucas |date=2007-01-26 |publisher=IGN}}</ref><ref>{{cite web | url= http://www.ntsc-uk.com/feature.php?featuretype=ret&fea=SnesWeekDay5 | title=SNES WEEK: Day 5| accessdate= 2007-12-03 | last = Allen | first= Matt| publisher=NTSC-uk.com}}</ref>
+
As the first game in the ''F-Zero'' series, it was released in Japan as one of the two debut titles for the Super NES,<ref>{{cite book |last=Sheff |first=David |title=Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children |origyear=1993 |edition=First |publisher=Random House, Inc. |location=New York |isbn=0-679-40469-4 |accessdate=2007-07-16 |pages=p. 361}}</ref> However, in the United States, this launch title was accompanied by more games.<ref>{{cite web |url=http://www.1up.com/do/feature?cId=3155264 |title=Out to Launch: Wii |accessdate=2007-07-03|last=Parish|first=Jeremy |date=2006-11-14|publisher= 1UP.com}}</ref> ''F-Zero'' has been praised for its original scenarios and style of gameplay. As a result, the title has influenced numerous other racing games.<ref>{{cite web|url= http://ign64.ign.com/articles/120/120418p1.html |title=F-Zero X| accessdate=2007-07-16|author=IGN Staff |date=1998-07-14| publisher=IGN|quote=It [F-Zero] was the first of its kind; the only really successful inheritor (or copier, depending on how you look at it) to date are Psygnosis's Wipeout and Wipeout II for Sony's PlayStation.}}</ref><ref name="ign review">{{cite web|url= http://wii.ign.com/articles/759/759087p1.html |title=F-Zero (Virtual Console) review| accessdate=2007-07-16 |last=Thomas|first=Lucas |date=2007-01-26 |publisher=IGN}}</ref><ref>{{cite web | url= http://www.ntsc-uk.com/feature.php?featuretype=ret&fea=SnesWeekDay5 | title=SNES WEEK: Day 5| accessdate= 2007-12-03 | last = Allen | first= Matt| publisher=NTSC-uk.com}}</ref>
   
 
==Circuits==
 
==Circuits==
   
 
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Revision as of 00:40, 11 November 2010

F-Zero

F-Zero (エフゼロ Efu Zero?, F-ZERO) is a futuristic racing video game developed and published by Nintendo for the Super Nintendo Entertainment System. The game was first released in Japan on November 21, 1990 and later in North America on August 13, 1991 and in Europe on June 4, 1992. The title was downloadable over the Nintendo Power peripheral in Japan

F-Zero-main-menu

[1] It was also released onto the Nintendo Super System. The special edition of the game was released on the Super Famicom's Satellaview attachment.[2] In late 2006, F-Zero became available on the Wii's Virtual Console.[3]

As the first game in the F-Zero series, it was released in Japan as one of the two debut titles for the Super NES,[4] However, in the United States, this launch title was accompanied by more games.[5] F-Zero has been praised for its original scenarios and style of gameplay. As a result, the title has influenced numerous other racing games.[6][7][8]

Circuits

{|bgcolor="#f7f8ff" cellpadding="3" cellspacing="0" border="1" style="font-size: 91%; border: gray solid 1px; border-collapse: collapse; text-align:center"

|-bgcolor="#cccccc" !# !Knight League (Easy) !Queen League (Moderate) !King League (Hard) !Ace League (Satellaview) |- |1 |Mute City I |Mute City II |Mute City III |Mute City IV |- |2 |Big Blue |Port Town |Death Wind II |Big Blue II |- |3 |Sand Ocean |Red Canyon I |Port Town II |Sand Storm I |- |4 |Death Wind I |White Land I |Red Canyon II |Silence II |- |5 |Silence |White Land II |Fire Field |Sand Storm II |}

Characters

New Pilots:

Captain Falcon

Dr. Stewart

Pico

Samurai Goroh

References

  1. Nintendo Power (Japanese). Nintendo. Archived from the original on 2006-12-15. Retrieved on 2007-08-05.
  2. BS F-Zero 2 Grand Prix. IGN. Retrieved on 2006-06-19.
  3. Vuckovic, Daniel (2006-10-18). First 7 Aussie Virtual Console games revealed. Vooks.net. Retrieved on 2006-10-23.
  4. Sheff, David [1993]. Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children, First, New York: Random House, Inc., p. 361. ISBN 0-679-40469-4. 
  5. Parish, Jeremy (2006-11-14). Out to Launch: Wii. 1UP.com. Retrieved on 2007-07-03.
  6. IGN Staff (1998-07-14). F-Zero X. IGN. Retrieved on 2007-07-16. “It [F-Zero] was the first of its kind; the only really successful inheritor (or copier, depending on how you look at it) to date are Psygnosis's Wipeout and Wipeout II for Sony's PlayStation.”
  7. Thomas, Lucas (2007-01-26). F-Zero (Virtual Console) review. IGN. Retrieved on 2007-07-16.
  8. Allen, Matt. SNES WEEK: Day 5. NTSC-uk.com. Retrieved on 2007-12-03.