F-Zero Wiki
No edit summary
mNo edit summary
Tag: Visual edit
(48 intermediate revisions by 30 users not shown)
Line 1: Line 1:
  +
{{Infobox_Game
''F-Zero'' is a futuristic racing video game developed and published by Nintendo for SNES. The game was first released in Japan in 1990 and North America in 1991. ''F-Zero'' was downloadable over the Nintendo Power peripheral in Japan and was also released onto the SNES. In late 2006, ''F-Zero'' became available for the Virtual Console service for the Wii.
 
  +
|title1=F-Zero
  +
|title=
  +
|caption1=F-Zero box art
  +
|developer=Nintendo EAD
  +
|publisher=Nintendo
  +
|series=F-Zero
  +
|release=SNES:
  +
JP: November 21, 1990
   
  +
NA: August 23, 1991
   
  +
EU: 1992
As the inaugural game of the ''F-Zero'' series of video games, it was first released in Japan as one of the two debut titles for the Super NES but in the U.S. this launch title was accompanied by more games. With its original scenario and style of gameplay, ''F-Zero'' was the first of its kind and also featured a groundbreaking technological achievement at that time. Its success led to a series of games across multiple gaming platforms. The special edition of this game is called ''BS F-Zero 2 Grand Prix'', which was released for the Sattellaview attachment of the Super Famicom in Japan, contained new tracks and vehicles.
 
  +
|genre=Racing
  +
|modes=Single-player, multiplayer
  +
|platform=SNES, Wii, Wii U, Nintendo Switch
  +
|pregame=First Game
  +
|nxtgame=[[F-Zero X]]
  +
|image1=F-Zero.jpg
  +
}}
  +
[[File:F-Zero_HD.png|thumb|left|F-Zero High-Resolution Logo]]
  +
{{Nihongo|'''''F-Zero'''''|エフゼロ|Efu Zero|F-ZERO}} is a futuristic racing video game developed and published by Nintendo for the Super Nintendo Entertainment System. The game was first released in Japan on November 21, 1990, and later in North America on August 13, 1991, and in Europe on June 4, 1992. It is one of the three launch titles for the Super Nintendo Entertainment System alongside ''Super Mario World'' and ''Pilotwings''. The title was downloadable over the Nintendo Power peripheral in Japan.<ref>{{cite web|url= http://www.nintendo.co.jp/n03/index.html|title=Nintendo Power|accessdate=2007-08-05| publisher= Nintendo|language=Japanese|archiveurl = http://web.archive.org/web/20061215234433/http://www.nintendo.co.jp/n03/riyou/mosikomi/sf.html|archivedate = 2006-12-15}}</ref> It was also released on the Nintendo Super System. The [[BS F-Zero Grand Prix|special edition]] of the game was released on the Super Famicom's Satellaview attachment, followed by a sequel called ''[[BS F-Zero Grand Prix 2|BSF-Zero 2 Practice]]''.<ref name="F-Zero 2">{{cite web|title=BS F-Zero 2 Grand Prix|url= http://cheats.ign.com/objects/573/573890.html |publisher= IGN|accessdate=2006-06-19}}</ref> In late 2006, ''F-Zero'' became available on the Wii's Virtual Console.<ref>{{cite web|last=Vuckovic|first = Daniel |date=2006-10-18|title=First 7 Aussie Virtual Console games revealed| url= http://vooks.net/modules.php?module=article&id=11074 |publisher=Vooks.net|accessdate= 2006-10-23}}</ref> Also, for a limited time in 2013, the game was released on the Wii U's eShop for 30 pence (the equivalent of 47 U.S. cents at the time).<ref>{{cite web |url=http://www.officialnintendomagazine.co.uk/47035/f-zero-coming-to-the-wii-u-eshop-this-week/ |title=F-Zero comes to Wii U this week! |accessdate=2013-03-06 |last=East |first=Thomas |date=2013-02-20|publisher=Official Nintendo Magazine |archiveurl=http://web.archive.org/web/20130224073822/http://www.officialnintendomagazine.co.uk/47035/f-zero-coming-to-the-wii-u-eshop-this-week/ |archivedate=2013-02-24 }}</ref>
   
  +
As the first game in the ''F-Zero'' series, it was released in Japan as one of the two debut titles for the Super Famicom,<ref>{{cite book |last=Sheff |first=David |title=Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children |origyear=1993 |edition=First |publisher=Random House, Inc. |location=New York |isbn=0-679-40469-4 |accessdate=2007-07-16 |pages=p. 361}}</ref> However, in the United States, this launch title was accompanied by more games.<ref>{{cite web |url=http://www.1up.com/do/feature?cId=3155264 |title=Out to Launch: Wii |accessdate=2007-07-03|last=Parish|first=Jeremy |date=2006-11-14|publisher= 1UP.com}}</ref> ''F-Zero'' has been praised for its original scenarios and style of gameplay. As a result, the title has influenced numerous other racing games.<ref>{{cite web|url= http://ign64.ign.com/articles/120/120418p1.html |title=F-Zero X| accessdate=2007-07-16|author=IGN Staff |date=1998-07-14| publisher=IGN|quote=It [F-Zero] was the first of its kind; the only really successful inheritor (or copier, depending on how you look at it) to date are Psygnosis's Wipeout and Wipeout II for Sony's PlayStation.}}</ref><ref name="ign review">{{cite web|url= http://wii.ign.com/articles/759/759087p1.html |title=F-Zero (Virtual Console) review| accessdate=2007-07-16 |last=Thomas|first=Lucas |date=2007-01-26 |publisher=IGN}}</ref><ref>{{cite web | url= http://www.ntsc-uk.com/feature.php?featuretype=ret&fea=SnesWeekDay5 | title=SNES WEEK: Day 5| accessdate= 2007-12-03 | last = Allen | first= Matt| publisher=NTSC-uk.com}}</ref>
New Characters:
 
  +
[[Captain Falcon]]
 
  +
==Gameplay==
[[Dr. Stewart]]
 
  +
[[File:F-Zero_Original.gif|thumb|120px|F-Zero Super Nintendo Screen Logo]]
[[Pico]]
 
  +
''F-Zero'' features an elimination-style race in which the player is given a certain place to be in each lap (1st place, 2nd place, etc.). The player will be knocked out if the player is not in that place or higher at the end of a lap.[[File:F-Zero-main-menu.jpg|thumb|140px|F-Zero Main Menu]]
[[Samurai Goroh]]
 
  +
 
==Characters==
 
*[[Captain Falcon]]
 
*[[Dr. Stewart]]
 
*[[Pico]]
 
*[[Samurai Goroh]]
  +
  +
==Circuits==
  +
{| class="wikitable"
  +
!#
  +
!''Knight League (Easy)''
  +
!''Queen League (Moderate)''
  +
!''King League (Hard)''
  +
|-
  +
|1
  +
|[[Mute City]] I
  +
|Mute City II
  +
|Mute City III
  +
|-
  +
|2
  +
|[[Big Blue]]
  +
|[[Port Town]]
  +
|Death Wind II
  +
|-
  +
|3
  +
|[[Sand Ocean]]
  +
|[[Red Canyon]] I
  +
|Port Town II
  +
|-
  +
|4
  +
|[[Death Wind]] I
  +
|[[White Land]] I
  +
|Red Canyon II
  +
|-
  +
|5
  +
|[[Silence]]
  +
|White Land II
  +
|[[Fire Field]]
  +
|}
  +
  +
==Trivia==
  +
*This game appears as one of the microgames in the 9-Volt stage in the game ''WarioWare, Inc.: Mega Microgame$''.
  +
*An ''F-Zero'' jazz album was released on March 25, 1992, in Japan and features twelve songs from the game on a single disc composed by Yumiko Kanki and Naoto Ishida, and arranged by Robert Hill and Michiko Hill.
  +
*This game is also available as one of the playable Masterpieces in ''Super Smash Bros. Brawl''.
  +
*The name ''F-Zero'' is derived from Formula One racing, commonly denoted as F1.
  +
*The box says it's racing from the 26th century and is set in the year 2560.
  +
*In this game, the machines were referred to as "cars", despite the lack of wheels and that they are designed to hover a foot above the tracks. This is corrected in the later games.
  +
*The original box depicted the four pilots on the rear side of the box as comic previews, however, later releases show only screenshots and premises of the game on the rear side of the box.
  +
*In the Virtual Console re-releases of the game, if the players bump into the barriers, the courses no longer dim, mainly to avoid the risk of seizures.
  +
  +
==References==
  +
<references />
  +
{{F-Zero franchise}}
 
[[Category:Games]]
 
[[Category:Games]]
  +
[[Category:Nintendo]]

Revision as of 13:12, 26 May 2020

F-Zero HD

F-Zero High-Resolution Logo

F-Zero (エフゼロ Efu Zero?, F-ZERO) is a futuristic racing video game developed and published by Nintendo for the Super Nintendo Entertainment System. The game was first released in Japan on November 21, 1990, and later in North America on August 13, 1991, and in Europe on June 4, 1992. It is one of the three launch titles for the Super Nintendo Entertainment System alongside Super Mario World and Pilotwings. The title was downloadable over the Nintendo Power peripheral in Japan.[1] It was also released on the Nintendo Super System. The special edition of the game was released on the Super Famicom's Satellaview attachment, followed by a sequel called BSF-Zero 2 Practice.[2] In late 2006, F-Zero became available on the Wii's Virtual Console.[3] Also, for a limited time in 2013, the game was released on the Wii U's eShop for 30 pence (the equivalent of 47 U.S. cents at the time).[4]

As the first game in the F-Zero series, it was released in Japan as one of the two debut titles for the Super Famicom,[5] However, in the United States, this launch title was accompanied by more games.[6] F-Zero has been praised for its original scenarios and style of gameplay. As a result, the title has influenced numerous other racing games.[7][8][9]

Gameplay

F-Zero Original

F-Zero Super Nintendo Screen Logo

F-Zero features an elimination-style race in which the player is given a certain place to be in each lap (1st place, 2nd place, etc.). The player will be knocked out if the player is not in that place or higher at the end of a lap.

F-Zero-main-menu

F-Zero Main Menu

Characters

Circuits

# Knight League (Easy) Queen League (Moderate) King League (Hard)
1 Mute City I Mute City II Mute City III
2 Big Blue Port Town Death Wind II
3 Sand Ocean Red Canyon I Port Town II
4 Death Wind I White Land I Red Canyon II
5 Silence White Land II Fire Field

Trivia

  • This game appears as one of the microgames in the 9-Volt stage in the game WarioWare, Inc.: Mega Microgame$.
  • An F-Zero jazz album was released on March 25, 1992, in Japan and features twelve songs from the game on a single disc composed by Yumiko Kanki and Naoto Ishida, and arranged by Robert Hill and Michiko Hill.
  • This game is also available as one of the playable Masterpieces in Super Smash Bros. Brawl.
  • The name F-Zero is derived from Formula One racing, commonly denoted as F1.
  • The box says it's racing from the 26th century and is set in the year 2560.
  • In this game, the machines were referred to as "cars", despite the lack of wheels and that they are designed to hover a foot above the tracks. This is corrected in the later games.
  • The original box depicted the four pilots on the rear side of the box as comic previews, however, later releases show only screenshots and premises of the game on the rear side of the box.
  • In the Virtual Console re-releases of the game, if the players bump into the barriers, the courses no longer dim, mainly to avoid the risk of seizures.

References

  1. Nintendo Power (Japanese). Nintendo. Archived from the original on 2006-12-15. Retrieved on 2007-08-05.
  2. BS F-Zero 2 Grand Prix. IGN. Retrieved on 2006-06-19.
  3. Vuckovic, Daniel (2006-10-18). First 7 Aussie Virtual Console games revealed. Vooks.net. Retrieved on 2006-10-23.
  4. East, Thomas (2013-02-20). F-Zero comes to Wii U this week!. Official Nintendo Magazine. Archived from the original on 2013-02-24. Retrieved on 2013-03-06.
  5. Sheff, David [1993]. Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children, First, New York: Random House, Inc., p. 361. ISBN 0-679-40469-4. 
  6. Parish, Jeremy (2006-11-14). Out to Launch: Wii. 1UP.com. Retrieved on 2007-07-03.
  7. IGN Staff (1998-07-14). F-Zero X. IGN. Retrieved on 2007-07-16. “It [F-Zero] was the first of its kind; the only really successful inheritor (or copier, depending on how you look at it) to date are Psygnosis's Wipeout and Wipeout II for Sony's PlayStation.”
  8. Thomas, Lucas (2007-01-26). F-Zero (Virtual Console) review. IGN. Retrieved on 2007-07-16.
  9. Allen, Matt. SNES WEEK: Day 5. NTSC-uk.com. Retrieved on 2007-12-03.