m
Tag: Visual edit
 
(31 intermediate revisions by 4 users not shown)
Line 1: Line 1:
  +
{{Infobox Game
F-Zero Maximum Velocity is a futuristic racing video game for the Game Boy Advance. Maximum Velocity is one of first titles to be developed by Nd Cube and the game was released in Japan, North America and Europe in 2001 as a launch title for the GBA.
 
  +
|title1=F-Zero: Maximum Velocity
  +
|image1=[[File:F-Zero_Maximum_Velocity_-_Box_Cover.jpg|thumb|250px]]
  +
|caption1=F-Zero: Maximum Velocity Box Art
  +
|title=
  +
|image=
  +
|caption=
  +
|developer=NDcube
  +
|publisher=Nintendo
  +
|series=''F-Zero''
  +
|release=JP: March 21, 2001
   
  +
NA: June 11, 2001
It is the fourth released video game in the F-Zero series and the first to be released on a handheld game console. It allows for competition against simulated opponents or human opponents. The player must race hovering vehicles along long courses at extremely high speeds and win while avoiding crashes.
 
   
  +
PAL: June 22, 2001
  +
  +
|genre=Racing
  +
|modes=Single-player, Multiplayer
  +
|platform=Game Boy Advance
  +
|media=
  +
|pregame=[[F-Zero X]]
  +
|nxtgame=[[F-Zero AX]]
  +
}}
  +
'''F-Zero Maximum Velocity''' ('''F-ZERO FOR GAMEBOY ADVANCE''' in Japan) is a futuristic racing game for Game Boy Advance. It is the third installment in the ''F-Zero'' franchise. The game was developed by Ndcube, and published by Nintendo. The game was released as a launch game for the system, on March 21, 2001, in Japan, June 11, 2001, in North America and across Europe on June 22, 2001.
   
 
== Gameplay ==
 
== Gameplay ==
 
Every race consists of 5 laps around a race track. The race will end prematurely if the player land outside of the track after a jump, destroys their car by depleting its energy, or completes a race in too low of a rank; all of these conditions necessitate the player using an extra life (if available in the Grand Prix) to try again.
   
 
At the end of every lap the player is given one boost. This boost may be used at any time during a game by pressing both shoulder buttons at the same time. A boost will dramatically increase a player's speed, but will decrease their ability to turn. A boost used before a jump will make the player jump farther, allowing for the use of shortcuts.
   
  +
== Game Modes ==
Every race consists of five laps around a race track. The race will end prematurely if the player lands outside of the track after a jump, destroys their machine by depleting its energy, completes a lap in too low of a rank, or drops to 20th place; all of these conditions necessitate the player using an extra machine (if available in the Grand Prix) to try again.
 
  +
Upon starting the game, the player must enter a name that will be used throughout the game modes. Afterwards, three options are selectable; '''Start''', '''Rankings''', and '''Options'''. Rankings lets you see the records for the fastest run on each circuit, and Options lets you change the control set up and music toggle. The following are the main game modes:
 
For each lap completed the player is rewarded with an approximate four second speed boost, one of the "SSS" marks will be shaded green to indicate that it can be used. A boost will dramatically increase a player's speed, but will decrease their ability to turn. A boost used before a jump will make the player jump farther, allowing the player to use a shortcut.
 
 
The Grand Prix is the main single player component of Maximum Velocity. It consists of four series (one hidden), each containing five races. The player needs to be in the top three at the end of the last lap in order to continue to the next race. If the player is unable to continue, the player will lose a machine and can try the race again. If the player runs out of machines, then the game ends, and the player has to start the series from the beginning.
 
 
Championship is another single player component. It is basically the same as a "Time Attack" mode, except the player can only race on one, special course: the Synobazz Championship Circuit. This special course is not selectable in Multi Cartridge vs. When the player first accesses this track, one player has already set a record. This player is "Megan", the pilot of the Hot Violet craft. The time is usually around 1 minute and 57 seconds.
 
 
 
== Story ==
 
 
 
Maximum Velocity takes place a quarter of a century after Captain Falcon, Dr. Stewart, etc "piloted their way to fame". Due to the aforementioned, it is the only F-Zero game without Captain Falcon, Samurai Goroh, Pico, or Dr. Stewart, although one character's vehicle (the FALCON MK-2), resembles with the original Blue Falcon. The pilot, Kent Akechi, also claims to be Falcon's son. Also, the Silver Bullet vehicle was designed by Dr. Stewart according to the instruction booklet.
 
 
 
== Tracks ==
 
 
 
Bianca City - A city that began with the discover of a titanuim mine. Its size and popularity surpassed even Mute City. The name is due to the wife of the city's Major.
 
 
Stark Farm - Once a lush farm, now is deserted due to the toxic nature of the ground.
 
 
Empyrean Colony - A project to house the increasing population in the galaxy.
 
 
Cloud Carpet - The Mount Babylon and towering skycrapers pierce the clouds to get sunlight, the primary source of energy of this planet.
 
 
Tenth Zone East - A famous enterprise choose this planet to build factories that build spacecrafts. Factories here blackens the skies for even an entire year.
 
 
Beacon Port - Facility created for navigation due to high interferences in the outer space.
 
 
Synobazz - A giant marsh hides an unknown source of energy.
 
 
Crater Land - A mining colony that consists of a planet full with craters. These craters contain the primary source of oil in the galaxy.
 
 
Ancient Mesa - A nature conservation group takes care of this ancient frozen sea.
 
 
Fire Field - An old mining facility flooded the planet with lava and now has become a sanctuary place.
 
 
Silence (Multiplayer Only) - The origin of this name is because literally no sound is produced in this planet.
 
 
 
== Multiplayer ==
 
 
 
Maximum Velocity can be played in two multiplayer modes using the Game Boy Advance link cable, with one cartridge, or one cartridge per player. Two to four Players can play in both modes.
 
 
   
=== Single Cartridge ===
+
=== '''Grand Prix''' ===
 
The Grand Prix is the main single-player component of Maximum Velocity. It consists of 4 (1 hidden) series each containing 5 races. The player needs to be in the top 3 at the end of the last lap in order to continue to the next race. If the player is unable to continue, the player will lose a life and can try the race again. If the player runs out of lives, then the game ends, and the player has to start the series from the beginning.
   
  +
=== '''Training''' ===
  +
Training mode lets the player complete a selected course in the fastest time possible. You can race alone, or with one CPU racer. The CPU racer can be set as Beginner, Standard, and Expert.
   
 
=== '''Multiplayer''' ===
In single cart, only one player needs to have a cartridge. The other players will boot off of the link cable network from the player with the cart using the GBA's netboot capability. All players drive a generic craft, and the game can only be played on one level, Silence. Silence is a classical planet in the F-Zero series and is the only re-used course in Maximum Velocity other than Fire Field. Aptly, Silence in F-Zero Maximum Velocity has no background music.
 
 
The game can be played in 2 multiplayer modes using the Game Boy Advance link cable, with one cart, or one cart per player. 2-4 Players can play in both modes.
   
  +
=== Single Cart ===
 
In single cart, only one player needs to have a cartridge. The other players will boot off of the link cable network from the player with the cart using the GBA's [[wikipedia:GBA Network Boot|netboot]] capability. All players drive a generic car, and the game can only be played on one level, Silence.
   
=== Multi Cartridge ===
+
=== Multi-Cart ===
  +
In multi-cart, each player needs to have a cartridge to play.
  +
This has many advantages over single cart:
  +
*All players can use any machine in this game unlocked by anyone.
  +
*Select any course in this game.
  +
*After race finish, all player's ranking data are mixed and shared ("Mixed ranking" stored each cart).
   
  +
==Characters==
  +
This game takes place twenty-five years after the first ''F-Zero'', in yet another F-Zero Grand Prix. The past generations of F-Zero had "piloted their way to fame", so it is the only ''F-Zero'' game without Captain Falcon, Samurai Goroh, Pico, or Dr. Stewart. Regardless, there are still some references to them in the all-new roster of characters.
  +
{| bgcolor="#000000" cellpadding="3" cellspacing="0" border="1" style="font-size: 91%; border: gray solid 1px; border-collapse: collapse; text-align:center"
  +
|- bgcolor="#000000"
  +
| colspan="2" |'''''New Pilots'''''
  +
|-
  +
|[[Megan]]
  +
|[[Alexander O'Neil]]
  +
|-
  +
|[[Mickey Marcus]]
  +
|[[Blitz Wagner]]
  +
|-
  +
|[[Jane B. Christie]]
  +
|[[Kent Akechi]]
  +
|-
  +
|[[Nichi]]
  +
|[[Kumiko]]
  +
|-
  +
|[[Lord Cyber]]
  +
|[[Professor Yazoo Jr.]]
  +
|}
   
  +
==Circuits==
In multi cart, each player needs to have a cartridge to play. This has many advantages over single cart: All players can use any machine in this game that has been unlocked by another player. Players can select any course in this game. After race is finished, all of the player's ranking data are mixed and shared ("Mixed ranking" stored in each cart).
 
  +
This game features all-new tracks, with the sole exception of Fire Field appearing twice.
  +
{| bgcolor="#000000" cellpadding="3" cellspacing="0" border="1" style="font-size: 91%; border: gray solid 1px; border-collapse: collapse; text-align:center"
  +
|- bgcolor="#000000"
  +
!#
  +
!''Pawn Series''
  +
!''Knight Series''
  +
!''Bishop Series''
  +
!''Queen Series''
  +
|-
  +
|1
  +
|'''[[Bianca City]] 1'''
  +
Stretch Circuit
  +
|'''[[Tenth Zone East]] 1'''
  +
Snake Circuit
  +
|'''Bianca City 2'''
  +
Tightrope Circuit
  +
|'''Crater Land 2'''
  +
Loop Circuit
  +
|-
  +
|2
  +
|'''[[Stark Farm]] 1'''
  +
First Circuit
  +
|'''[[Beacon Port]]'''
  +
Crossroad Circuit
  +
|'''Ancient Mesa 2'''
  +
Skating Circuit
  +
|'''Tenth Zone East 2'''
  +
Plummet Circuit
  +
|-
  +
|3
  +
|'''[[Empyrean Colony]] 1'''
  +
Dash Circuit
  +
|'''[[Synobazz]]'''
  +
Explosive Circuit
  +
|'''[[Crater Land]] 1'''
  +
Skid Zone Circuit
  +
|'''Empyrean Colony 2'''
  +
Twist Circuit
  +
|-
  +
|4
  +
|'''Stark Farm 2'''
  +
Second Circuit
  +
|'''[[Ancient Mesa]] 1'''
  +
Split Circuit
  +
|'''Cloud Carpet 2'''
  +
Icarus Circuit
  +
|'''[[Fire Field]] 1'''
  +
Land Mine Circuit
  +
|-
  +
|5
  +
|'''[[Cloud Carpet]] 1'''
  +
Long Jump Circuit
  +
|'''Stark Farm 3'''
  +
Third Circuit
  +
|'''Bianca City 3'''
  +
Ultimate Circuit
  +
|'''Fire Field 2'''
  +
Warrior Circuit
  +
|}
   
  +
==Re-releases==
  +
On December 14, 2011, it was announced that ''F-Zero: Maximum'' (along with nine other GBA titles) would be available free to download as a [[wikipedia:Virtual Console#Nintendo 3DS|3DS Virtual Console]] for the [[wikipedia:Nintendo 3DS#Nintendo 3DS Ambassador Program|Nintendo 3DS Ambassador Program]] on the [[wikipedia:Nintendo eShop|Nintendo eShop]] (those who did purchase the [[wikipedia:Nintendo 3DS|Nintendo 3DS system]] before the price dropped to $169.99). [http://www.siliconera.com/2011/12/13/3ds-ambassadors-get-zelda-f-zero-and-fire-emblem-the-sacred-stones-this-week/] [http://www.officialnintendomagazine.co.uk/33443/gba-ambassador-games-release-date-this-friday-3ds/] And two days after the announcement, they released all the 10 Game Boy Advance titles on December 16th, 2011 in Japan, North America, and Europe. [http://uk.gamespot.com/news/3ds-ambassador-gba-games-released-6347755]
   
  +
On April 17, 2014, it was also released on the Nintendo eShop for the Wii U (along with Golden Sun and Super Mario Bros. 3 for 3DS and Wii U).
  +
{{F-Zero franchise}}
 
[[Category:Games]]
 
[[Category:Games]]

Latest revision as of 12:50, 29 May 2020

F-Zero Maximum Velocity (F-ZERO FOR GAMEBOY ADVANCE in Japan) is a futuristic racing game for Game Boy Advance. It is the third installment in the F-Zero franchise. The game was developed by Ndcube, and published by Nintendo. The game was released as a launch game for the system, on March 21, 2001, in Japan, June 11, 2001, in North America and across Europe on June 22, 2001.

Gameplay

Every race consists of 5 laps around a race track. The race will end prematurely if the player land outside of the track after a jump, destroys their car by depleting its energy, or completes a race in too low of a rank; all of these conditions necessitate the player using an extra life (if available in the Grand Prix) to try again.

At the end of every lap the player is given one boost. This boost may be used at any time during a game by pressing both shoulder buttons at the same time. A boost will dramatically increase a player's speed, but will decrease their ability to turn. A boost used before a jump will make the player jump farther, allowing for the use of shortcuts.

Game Modes

Upon starting the game, the player must enter a name that will be used throughout the game modes. Afterwards, three options are selectable; Start, Rankings, and Options. Rankings lets you see the records for the fastest run on each circuit, and Options lets you change the control set up and music toggle. The following are the main game modes:

Grand Prix

The Grand Prix is the main single-player component of Maximum Velocity. It consists of 4 (1 hidden) series each containing 5 races. The player needs to be in the top 3 at the end of the last lap in order to continue to the next race. If the player is unable to continue, the player will lose a life and can try the race again. If the player runs out of lives, then the game ends, and the player has to start the series from the beginning.

Training

Training mode lets the player complete a selected course in the fastest time possible. You can race alone, or with one CPU racer. The CPU racer can be set as Beginner, Standard, and Expert.

Multiplayer

The game can be played in 2 multiplayer modes using the Game Boy Advance link cable, with one cart, or one cart per player. 2-4 Players can play in both modes.

Single Cart

In single cart, only one player needs to have a cartridge. The other players will boot off of the link cable network from the player with the cart using the GBA's netboot capability. All players drive a generic car, and the game can only be played on one level, Silence.

Multi-Cart

In multi-cart, each player needs to have a cartridge to play. This has many advantages over single cart:

  • All players can use any machine in this game unlocked by anyone.
  • Select any course in this game.
  • After race finish, all player's ranking data are mixed and shared ("Mixed ranking" stored each cart).

Characters

This game takes place twenty-five years after the first F-Zero, in yet another F-Zero Grand Prix. The past generations of F-Zero had "piloted their way to fame", so it is the only F-Zero game without Captain Falcon, Samurai Goroh, Pico, or Dr. Stewart. Regardless, there are still some references to them in the all-new roster of characters.

New Pilots
Megan Alexander O'Neil
Mickey Marcus Blitz Wagner
Jane B. Christie Kent Akechi
Nichi Kumiko
Lord Cyber Professor Yazoo Jr.

Circuits

This game features all-new tracks, with the sole exception of Fire Field appearing twice.

# Pawn Series Knight Series Bishop Series Queen Series
1 Bianca City 1

Stretch Circuit

Tenth Zone East 1

Snake Circuit

Bianca City 2

Tightrope Circuit

Crater Land 2

Loop Circuit

2 Stark Farm 1

First Circuit

Beacon Port

Crossroad Circuit

Ancient Mesa 2

Skating Circuit

Tenth Zone East 2

Plummet Circuit

3 Empyrean Colony 1

Dash Circuit

Synobazz

Explosive Circuit

Crater Land 1

Skid Zone Circuit

Empyrean Colony 2

Twist Circuit

4 Stark Farm 2

Second Circuit

Ancient Mesa 1

Split Circuit

Cloud Carpet 2

Icarus Circuit

Fire Field 1

Land Mine Circuit

5 Cloud Carpet 1

Long Jump Circuit

Stark Farm 3

Third Circuit

Bianca City 3

Ultimate Circuit

Fire Field 2

Warrior Circuit

Re-releases

On December 14, 2011, it was announced that F-Zero: Maximum (along with nine other GBA titles) would be available free to download as a 3DS Virtual Console for the Nintendo 3DS Ambassador Program on the Nintendo eShop (those who did purchase the Nintendo 3DS system before the price dropped to $169.99). [1] [2] And two days after the announcement, they released all the 10 Game Boy Advance titles on December 16th, 2011 in Japan, North America, and Europe. [3]

On April 17, 2014, it was also released on the Nintendo eShop for the Wii U (along with Golden Sun and Super Mario Bros. 3 for 3DS and Wii U).

Community content is available under CC-BY-SA unless otherwise noted.